Each multi-hit of Skill 2 (3–5 hits) independently triggers Skill 5's 50% Might and Resistance steal.
Commander's Tactical Evaluation
Reviewed by Don“Henry II is an Sx20 Back-row Archer single-target obliterator. His Skill 8 (Plantagenet) marks 1 enemy squad each round (100% chance), prioritizing it for attacks and making Henry II deal +50% more damage to it—doubling to +100% if the same squad is marked in consecutive rounds. His Skill 2 (Spear of the Dynasty) fires 3 to 5 consecutive 260% hits (780% to 1,300% total damage), and because Skill 5 (Repentance) grants +20% Fatal Blow chance and steals 50% Might and Resistance on every single damage instance, a single multi-hit cast drains 150%–250% Might and Resistance from the target for the round.”
Deployment Summary: Henry II is a Ranged commander introduced in Sx20 (rated Highest Tier). Commands Archers in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
Lead a squad of troop; Dictator +90%
[Spear of the Dynasty] Deals 260% Damage against a random enemy squad for 3-5 times repeatedly.
Might +30%
Resist +30%
[Repentance] Gains 20% chance of " Fatal Blow ". Every time dealing damage to a target, steals 50% Might and Resistance from the target, lasting till this round ends.
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
[Plantagenet] 100% chance to select 1 random enemy squad and make the hero deal 50% more Damage against the squad; the squad will be more likely to be chosen as the target of skill and normal attacks; if the same squad is selected in both the previous and ongoing rounds, this effect will be enhanced to 100%.
Lead a squad of troop; Dictator +90%
[Spear of the Dynasty] Deals 260% Damage against a random enemy squad for 3-5 times repeatedly.
Might +30%
Resist +30%
[Repentance] Gains 20% chance of " Fatal Blow ". Every time dealing damage to a target, steals 50% Might and Resistance from the target, lasting till this round ends.
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
[Plantagenet] 100% chance to select 1 random enemy squad and make the hero deal 50% more Damage against the squad; the squad will be more likely to be chosen as the target of skill and normal attacks; if the same squad is selected in both the previous and ongoing rounds, this effect will be enhanced to 100%.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.