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Theodora

S3 • Footmens Support Commander • Middle or/and Back Row

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Special Mechanics Alert

Healing output scales directly with your Front-row commander's damage dealt.

Commander's Tactical Evaluation

Reviewed by Don
“Theodora is one of the longest-lasting paid support commanders in Rise of Empires. Her Skill 8 (No Giving Up) converts 60% of all damage dealt by your front-row squad into troop recovery (up to twice per round for 6 rounds) and lets the front row fight for 1 extra round after fatal damage. Meanwhile, her Skill 5 (Art of Eternity) counter-nukes all 3 enemy squads for 160% skill damage with a 40% chance to inflict Suppression, Silence, Disarm, or Confusion whenever she is hit, and Skill 2 boosts an ally's damage by +50% for 2 rounds. Core sustain partner for Harald III, Don Quixote, King Arthur, and Beowulf.”

Deployment Summary: Theodora is a Support commander introduced in S3 (rated Highest Tier). Commands Footmens in the Middle row (with secondary flexibility in the Back row), following an unlock priority of 8th - 6th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

Lead a squad of troop; Dictator +90%

Skill 2 — Primary Combat Skill
Type: Combat Range: 3 Targets: 1

[Queen's Ambition] 60% chance to deal 20% skill damage to 1 random friendly squads, excluding the heros squad, making the target squads deal 50% more damage, lasting 2 rounds.

Skill 3 — Squad Attribute Boost
Type: Passive

Might +30%

Skill 4 — Troop Training Boost
Type: Passive

Resist +30%

Skill 5 — Signature Combat Skill
Type: Pre-Battle Range: 5 Targets: 3

[Art of Eternity] When the hero takes damage, 40% chance to deal 160% Skill Damage to all enemy squads, with 40% chance to subject them to 1 random status out of Suppressed/Silenced/Disarmed/Confused, Lasting 2 rounds.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, HP +15%

Skill 7 — Mastery Boost
Type: Passive

Resist +40%

Skill 8 — Ultimate Combat Skill
Type: Pre-Battle Range: 2 Targets: 1

[No Giving Up] When the front-row squad deals damage, restore some troop power for the squad to 60% of the damage dealt, lasting 6 rounds; the effect can take effect for up to 2 times in a round. When the front-row squad is dead, the hero will fight for 1 more rounds (the effect does not apply to battles against the Territory Guardians).

Skill 1 — Command (Passive) Passive

Lead a squad of troop; Dictator +90%

Skill 2 — Primary Combat Skill Combat • Range: 3 • Targets: 1

[Queen's Ambition] 60% chance to deal 20% skill damage to 1 random friendly squads, excluding the heros squad, making the target squads deal 50% more damage, lasting 2 rounds.

Skill 3 — Squad Attribute Boost Passive

Might +30%

Skill 4 — Troop Training Boost Passive

Resist +30%

Skill 5 — Signature Combat Skill Pre-Battle • Range: 5 • Targets: 3

[Art of Eternity] When the hero takes damage, 40% chance to deal 160% Skill Damage to all enemy squads, with 40% chance to subject them to 1 random status out of Suppressed/Silenced/Disarmed/Confused, Lasting 2 rounds.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, HP +15%

Skill 7 — Mastery Boost Passive

Resist +40%

Skill 8 — Ultimate Combat Skill Pre-Battle • Range: 2 • Targets: 1

[No Giving Up] When the front-row squad deals damage, restore some troop power for the squad to 60% of the damage dealt, lasting 6 rounds; the effect can take effect for up to 2 times in a round. When the front-row squad is dead, the hero will fight for 1 more rounds (the effect does not apply to battles against the Territory Guardians).

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:3 • T:1
Combat

[Queen's Ambition] 60% chance to deal 20% skill damage to 1 random friendly squads, excluding the heros squad, making the target squads deal 50% more damage, lasting 2 rounds.

Skill 5 R:5 • T:3
Pre-Battle

[Art of Eternity] When the hero takes damage, 40% chance to deal 160% Skill Damage to all enemy squads, with 40% chance to subject them to 1 random status out of Suppressed/Silenced/Disarmed/Confused, Lasting 2 rounds.

Skill 8 R:2 • T:1
Pre-Battle

[No Giving Up] When the front-row squad deals damage, restore some troop power for the squad to 60% of the damage dealt, lasting 6 rounds; the effect can take effect for up to 2 times in a round. When the front-row squad is dead, the hero will fight for 1 more rounds (the effect does not apply to battles against the Territory Guardians).

Development System (Exclusive)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Paid)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.