John I Hero Profile

All informations about John I

John I

John I

“John is a support hero with relevant damage capability. He is a skill damage carrier, with relevant synergy with other anti-healing heroes, such as Warhammer. Due to its hybrid support and carry characteristics, it can be used with compositions with a tank and a support or a tank and another damage carrier. He's a versatile hero and his applications will mostly be against very heal dependent comps.” - Don

Its a Support hero, available at season Sx13, and it is on a Medium tier of power. He can lead Cavalries troop type, and his skill priority it's usually: 8th - 6th - 7th. John I is a Back hero , and he can be placed on Middle.

Obs:

Development: Standard
  • Standard: Classic hero development that require extra 3 copies to max the hero
  • Exclusive: Modern hero development, that is standard for exclusive heroes, last season heroes and new states, that require extra 34 copies.
  • Access: Standard
  • Standard: Classic hero recruiment, some just in-season.
  • Paid: Paid heroes that are able to be recruited ocasionally.
  • Royal: Paid heroes that are able to be recruited any time.
  • 23,100 bonus marching capacity for hero’s squad

    Skill type: Combat - Range: 5/Targets: 3 - 2 of effects below will be triggered each round: a) the hero's squad and 1 random squad of yours gain 25% skill damage for 1 round; b) deals 382% damage to all enemy squad; c) deals 95% damage to 2-3 of your squad randomly.

    Resistence +50%

    Might +50%

    Skill type: Combat - Range: 3/Targets: 2 - 40% chance to deal 421% damage to 2 random enemy squad within the valid range. If 1 of them is already to a status that curbs the troop power restoration the skill will hit 3 enemy squads the subsequent time.

    Might +15%; Resist +15%, Dictator +250%, Damage: 15%

    Might +40%

    Skill type: Pre-Battle - Range: 3/Targets: 3 - When all your squads troop power drops below 80% for the first time, john squad will take -20% damage: when their troop power drops below 50% for the first time. John's squad will take -30% more damage, and make all enemy and your squad have -10% power restoration effect (stackable), lasting till the round ends.

    Last update: 2023-09-17 20:01:21

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