If you place Sky Breaker in the middle row instead of the front row, you can unlock Skill 8 before Skill 6.
Commander's Tactical Evaluation
Reviewed by Don“Sky Breaker is a front- or middle-row archer ranged hero who provides early disarm control and mid-battle healing. His Skill 5 disarms two random enemy squads for the first 2 turns and hits all enemies on turn 2, while his Skill 2 lowers enemy Resistance by 47% and his Skill 8 heals his own squad and an ally for 4 turns. He can be run in the front row with Skill 6 unlocked first, or placed in the middle row if you unlock Skill 8 first.”
Deployment Summary: Sky Breaker is a Ranged commander introduced in S3 (rated Medium Tier). Commands Archers in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
1 Turn prep, 40% chance to deal 486% damage to 2 random enemy squads within range, Making their Resistance -47%, Lasting 2 turns.
Resistance +50%
Might +50%
First 2 Turns, Disarm 2 random enemy squads, making them unable to basic attack, on the 2nd turn, deal 267.5% damage to all enemy squads.
Might +20%; Resist +20%, Dictator +250%, Combat Speed +40
Resistance +40%
1 Turn Prep, 35% chance to deal 343% damage to 2 random enemy squads within range, and heal self and a random friendly squad (97% Recovery Rate), Lasts (4) Turns.
23,100 bonus marching capacity for hero’s squad
1 Turn prep, 40% chance to deal 486% damage to 2 random enemy squads within range, Making their Resistance -47%, Lasting 2 turns.
Resistance +50%
Might +50%
First 2 Turns, Disarm 2 random enemy squads, making them unable to basic attack, on the 2nd turn, deal 267.5% damage to all enemy squads.
Might +20%; Resist +20%, Dictator +250%, Combat Speed +40
Resistance +40%
1 Turn Prep, 35% chance to deal 343% damage to 2 random enemy squads within range, and heal self and a random friendly squad (97% Recovery Rate), Lasts (4) Turns.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.