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The Boneless

S0 • Cavalries Ranged Commander • Middle or/and Front Row

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Commander's Tactical Evaluation

Reviewed by Don
“The Boneless is a cavalry ranged hero who plays in the middle or front row. His Skill 5 cuts the combat skill damage of two enemy squads during the first 4 turns, while Skill 2 increases the skill damage enemies take. He is a serviceable early-season cavalry support and secondary damage dealer before S1 and S2 cavalry heroes take over.”

Deployment Summary: The Boneless is a Ranged commander introduced in S0 (rated Low Tier). Commands Cavalries in the Middle row (with secondary flexibility in the Front row), following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Combat Range: 4 Targets: 2

30% Chance to deal 251.5% damage to two random enemy squads within range, making them take 21% more skill damage, lasting 1 turn.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +35%

Skill 4 — Troop Training Boost
Type: Passive

Might +35%

Skill 5 — Signature Combat Skill
Type: Pre-Battle Range: 4 Targets: 2

First 4 turns of the battle, 2 random enemy squads deal -35% less Combat Skill damage.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Combat Speed +30

Skill 7 — Mastery Boost
Type: Passive

Resistance +35%

Skill 8 — Ultimate Combat Skill
Type: Combat Range: 3 Targets: 2

1 Turn Prep, 40% Chance to attack 2 Times, each attack randomly selects an enemy squad within range dealing 369% Damage.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Combat • Range: 4 • Targets: 2

30% Chance to deal 251.5% damage to two random enemy squads within range, making them take 21% more skill damage, lasting 1 turn.

Skill 3 — Squad Attribute Boost Passive

Resistance +35%

Skill 4 — Troop Training Boost Passive

Might +35%

Skill 5 — Signature Combat Skill Pre-Battle • Range: 4 • Targets: 2

First 4 turns of the battle, 2 random enemy squads deal -35% less Combat Skill damage.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Combat Speed +30

Skill 7 — Mastery Boost Passive

Resistance +35%

Skill 8 — Ultimate Combat Skill Combat • Range: 3 • Targets: 2

1 Turn Prep, 40% Chance to attack 2 Times, each attack randomly selects an enemy squad within range dealing 369% Damage.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:4 • T:2
Combat

30% Chance to deal 251.5% damage to two random enemy squads within range, making them take 21% more skill damage, lasting 1 turn.

Skill 5 R:4 • T:2
Pre-Battle

First 4 turns of the battle, 2 random enemy squads deal -35% less Combat Skill damage.

Skill 8 R:3 • T:2
Combat

1 Turn Prep, 40% Chance to attack 2 Times, each attack randomly selects an enemy squad within range dealing 369% Damage.

Development System (Standard)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.