L96.APP ROE Rise of Empires Tactical Hub
⚔️ L96 Community Database

The Immortal

S2 • Cavalries Ranged Commander • Back or/and Middle Row

← All Heroes & Quick Filters

Commander's Tactical Evaluation

Reviewed by Don
“The Immortal is a backline cavalry ranged carry and one of the classic auto-attack damage dealers in Rise of Empires. His Skill 8 permanently boosts his squad's damage by 80%, while his Skills 2 and 5 trigger after normal attacks to deal heavy single-target burst and silence the target for 1 turn. Because he has no active combat skills, he is completely immune to Silence and scales massively with double-attack and physical damage supports like Beast Queen, Rozen Blade, Farrah, and The Warden.”

Deployment Summary: The Immortal is a Ranged commander introduced in S2 (rated Highest Tier). Commands Cavalries in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Additional Attack Range: 5 Targets: 1

After a normal attack, there is 40% chance to cause attacks on a random enemy squad within the range, each attack causing 348% damage, each attack is an independent calculation.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Additional Attack Range: 5 Targets: 1

After a normal attack, there is a 34% chance to deal 465% damage to 1 random enemy squad within the range and give the silence status to the Enemy squad, unable to use combat skill for 1 turn.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Combat Speed +100

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Status Targets: 1

Increase 80% damage for the squad the hero is in.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Additional Attack • Range: 5 • Targets: 1

After a normal attack, there is 40% chance to cause attacks on a random enemy squad within the range, each attack causing 348% damage, each attack is an independent calculation.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Additional Attack • Range: 5 • Targets: 1

After a normal attack, there is a 34% chance to deal 465% damage to 1 random enemy squad within the range and give the silence status to the Enemy squad, unable to use combat skill for 1 turn.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Combat Speed +100

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Status • Targets: 1

Increase 80% damage for the squad the hero is in.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:5 • T:1
Additional Attack

After a normal attack, there is 40% chance to cause attacks on a random enemy squad within the range, each attack causing 348% damage, each attack is an independent calculation.

Skill 5 R:5 • T:1
Additional Attack

After a normal attack, there is a 34% chance to deal 465% damage to 1 random enemy squad within the range and give the silence status to the Enemy squad, unable to use combat skill for 1 turn.

Skill 8 R:0 • T:1
Status

Increase 80% damage for the squad the hero is in.

Development System (Exclusive)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.