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The Lawman

Sx03 • Cavalries Defense Commander • Front or/and Middle Row

Commander's Tactical Evaluation

Reviewed by Don
“The Lawman is a frontline cavalry defense tank who provides consistent passive healing and damage sharing for your legion. His Skill 5 passively recovers troops every single turn for his own squad and one random friendly squad (96.5% recovery rate), while his Skill 2 retaliates against two nearby enemy squads whenever he takes damage. In addition, his Skill 8 cuts his own damage taken by 30% and absorbs 30% of the damage aimed at your other two squads, so he ends up being the main frontline tank for pure cavalry formations alongside Army Breaker and The Avalanche.”

Deployment Summary: The Lawman is a Defense commander introduced in Sx03 (rated Highest Tier). Commands Cavalries in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Status Range: 2 Targets: 2

When self squad is taking damage, 50% chance to deal 63% damage to 2 random squads within the range of 2.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Status Range: 3 Targets: 2

Self squad and 1 randomly friendly squad recover troops each turn (Recovery rate 96.5%)

Skill 6 — Awakening Boost
Type: Passive

Might +20%; Resist +20%, Dictator +250%, Combat Speed +120

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Combat Range: 3 Targets: 3

40% chance to reduce -30% damage taken for self squad, and take 30% damage from the enemies for the other 2 friendly squads for 2 turns.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Status • Range: 2 • Targets: 2

When self squad is taking damage, 50% chance to deal 63% damage to 2 random squads within the range of 2.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Status • Range: 3 • Targets: 2

Self squad and 1 randomly friendly squad recover troops each turn (Recovery rate 96.5%)

Skill 6 — Awakening Boost Passive

Might +20%; Resist +20%, Dictator +250%, Combat Speed +120

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Combat • Range: 3 • Targets: 3

40% chance to reduce -30% damage taken for self squad, and take 30% damage from the enemies for the other 2 friendly squads for 2 turns.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:2 • T:2
Status

When self squad is taking damage, 50% chance to deal 63% damage to 2 random squads within the range of 2.

Skill 5 R:3 • T:2
Status

Self squad and 1 randomly friendly squad recover troops each turn (Recovery rate 96.5%)

Skill 8 R:3 • T:3
Combat

40% chance to reduce -30% damage taken for self squad, and take 30% damage from the enemies for the other 2 friendly squads for 2 turns.

Development System (Standard)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.