Skill 8 disables normal attacks for The Warden's own squad in order to grant +1 normal attack and stacking skill damage to your back-row squad.
Commander's Tactical Evaluation
Reviewed by Don“The Warden is a middle-row archer support hero designed to amplify a back-row carry. She disables her own normal attacks on Skill 8 to grant your back-row squad +1 normal attack per round, with each normal attack stacking +12% skill damage (up to 60%), while her Skill 2 boosts the activation chance of your other two heroes' 5th skills. In addition, her Skill 5 cuts incoming damage by 70% (up to 3 times per squad) whenever any of your squads is crowd-controlled and deals 510% burst damage on turns 1 and 5. Therefore, she is a top-tier support for both auto-attack and hybrid carries.”
Deployment Summary: The Warden is a Support commander introduced in Sx06 (rated Highest Tier). Commands Archers in the Middle row, following an unlock priority of 8th - 6th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
On the first 4 turns, the skill cast chance of your two other Heroes’ 5th Skill is increased by 10% (Limited to Combat skills and Passive skills). On turn 5, the skill cast chance is increased by 30%, but only for the 5th skill of one of the two other Heroes.
Resistance +50%
Might +50%
When any squad of yours is crowd controlled (Silenced, Disarmed, Suppressed, Confused), damage received by that squad is reduced by -70%. This effect can only trigger 3 times for each squad. Additionally deal 510% damage to a random enemy squad on turns 1 and 5.
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
During battles, normal attacks are disabled for the Hero’s squad, but your back row squad gains a buff: +1 normal attacks per round; each normal attack increases the damage of their next skill by 12%, stacking up to 5 times.
23,100 bonus marching capacity for hero’s squad
On the first 4 turns, the skill cast chance of your two other Heroes’ 5th Skill is increased by 10% (Limited to Combat skills and Passive skills). On turn 5, the skill cast chance is increased by 30%, but only for the 5th skill of one of the two other Heroes.
Resistance +50%
Might +50%
When any squad of yours is crowd controlled (Silenced, Disarmed, Suppressed, Confused), damage received by that squad is reduced by -70%. This effect can only trigger 3 times for each squad. Additionally deal 510% damage to a random enemy squad on turns 1 and 5.
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
During battles, normal attacks are disabled for the Hero’s squad, but your back row squad gains a buff: +1 normal attacks per round; each normal attack increases the damage of their next skill by 12%, stacking up to 5 times.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.