“Very powerful counter atack mechanics. He is able to nerf enemy damage against his squad. He is a very strong bruiser, capable of tanking and dealing tons of damage. By being in the first row, he will automatically have his peak power accumulated in the third/fourth turn with 300% extra might. It has huge damage-boosting potential with heroes that also burn, like Scarlet Reaver. In addition, it is very useful that he also has healing heroes to prolong his durability in battle.” - Don
Its a Defense hero, available at season Sx11, and it is on a Highest tier of power. He can lead Footmens troop type, and his skill priority it's usually: 6th - 8th - 7th. Arslam is a Front hero .
Obs:
23,100 bonus marching capacity for hero’s squad
Skill type: Status - Range: 5/Targets: 1 - When taking damage, Hero’s squad deals 250% damage to a random enemy squad.
Resistence +50%
Might +50%
Skill type: Status - Range: 1/Targets: 1 - Damage to the Hero’s squad -25%. When taking damage, the Hero’s squad gains 30% Might, effective until the end of the battle (can be stackable to up to 10 layers).
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
Skill type: Status - Range: 5/Targets: 1 to 2 - Each round, makes 1-2 random enemy squads enter the burning state (damage rate: 150%, lasting one round). When the Hero’s squad takes actions, deals an additional 350% damage to enemy squads in burning state.
Last update: 2023-09-17 20:01:15