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Beast Queen

S2 • Cavalries Support Commander • Front or/and Middle Row

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Commander's Tactical Evaluation

Reviewed by Don
“Beast Queen is a frontline or middle-row cavalry support hero focused on explosive early-turn normal attacks. In the first 3 turns, she boosts normal attack and passive skill damage by up to 80%, gives 2 cavalry squads Sputtering (splash damage on normal attacks), and grants the front-row cavalry squad a 250% counterattack. She is a core partner for auto-attack cavalry carries like The Immortal and Rainforest Ranger, and remains one of the best heroes in the game for high-level tiling.”

Deployment Summary: Beast Queen is a Support commander introduced in S2 (rated High Tier). Commands Cavalries in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Pre-Battle Range: 2 Targets: 3

In the first round, all our squad’s normal attack and passive skill damage increased by 80%, the effect reduced by ¼ per round.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Pre-Battle Range: 2 Targets: 2

In the first three turn, 2 random cavalry squads have 70% chance to enter the Sputtering state, normal attack deal 160% damage to 2 enemies behind the target.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Combat Speed +100

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Pre-Battle Range: 2 Targets: 1

First 3 turn of the battle, the front row Cavalry squad has 70% chance to enter counterattack state, which deals 250% return damage to the source when basic attacked.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Pre-Battle • Range: 2 • Targets: 3

In the first round, all our squad’s normal attack and passive skill damage increased by 80%, the effect reduced by ¼ per round.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Pre-Battle • Range: 2 • Targets: 2

In the first three turn, 2 random cavalry squads have 70% chance to enter the Sputtering state, normal attack deal 160% damage to 2 enemies behind the target.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Combat Speed +100

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Pre-Battle • Range: 2 • Targets: 1

First 3 turn of the battle, the front row Cavalry squad has 70% chance to enter counterattack state, which deals 250% return damage to the source when basic attacked.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:2 • T:3
Pre-Battle

In the first round, all our squad’s normal attack and passive skill damage increased by 80%, the effect reduced by ¼ per round.

Skill 5 R:2 • T:2
Pre-Battle

In the first three turn, 2 random cavalry squads have 70% chance to enter the Sputtering state, normal attack deal 160% damage to 2 enemies behind the target.

Skill 8 R:2 • T:1
Pre-Battle

First 3 turn of the battle, the front row Cavalry squad has 70% chance to enter counterattack state, which deals 250% return damage to the source when basic attacked.

Development System (Exclusive)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.