L96.APP ROE Rise of Empires Tactical Hub
⚔️ L96 Community Database

Che Liu

Sx01 • Footmens Melee Commander • Front or/and Middle Row

⚠️
Special Mechanics Alert

When attacking territories (tiles), if the legion's loyalty is lower than Rebel Zeal, Che Liu is unable to continue fighting.

Commander's Tactical Evaluation

Reviewed by Don
“Che Liu (formerly Dragon's Avatar) is a frontline footman melee bruiser built around low-HP thresholds. His Skill 2 permanently boosts his squad's damage by 50% and grants +100% Might and Resistance once his troop count is halved, while his Skill 8 lets him basic attack twice below 50% HP and fight for one extra turn after defeat. Because all three of his skills are Status or Additional Attack skills, he cannot be silenced, though the Rebel Zeal restriction prevents him from cheesing high-level poison tiles.”

Deployment Summary: Che Liu is a Melee commander introduced in Sx01 (rated Medium Tier). Commands Footmens in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Status Range: 1 Targets: 1

50% increased damage for the squad. When the current troop power is halved, gain 100% additional Might and Resistance.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Additional Attack Range: 2 Targets: 1

After Basic Attacks, 100% chance to deal 247% damage to an enemy squad within range.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Damage +15%

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Status Range: 1 Targets: 1

When current troop power is halved, 100% chance to basic attack twice. When the squad is defeated or has broken morale, the hero will fight on for one more turn.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Status • Range: 1 • Targets: 1

50% increased damage for the squad. When the current troop power is halved, gain 100% additional Might and Resistance.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Additional Attack • Range: 2 • Targets: 1

After Basic Attacks, 100% chance to deal 247% damage to an enemy squad within range.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Damage +15%

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Status • Range: 1 • Targets: 1

When current troop power is halved, 100% chance to basic attack twice. When the squad is defeated or has broken morale, the hero will fight on for one more turn.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:1 • T:1
Status

50% increased damage for the squad. When the current troop power is halved, gain 100% additional Might and Resistance.

Skill 5 R:2 • T:1
Additional Attack

After Basic Attacks, 100% chance to deal 247% damage to an enemy squad within range.

Skill 8 R:1 • T:1
Status

When current troop power is halved, 100% chance to basic attack twice. When the squad is defeated or has broken morale, the hero will fight on for one more turn.

Development System (Standard)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.