Commander's Tactical Evaluation
Reviewed by Don“El Cid is a frontline or middle-row cavalry melee bruiser who combines high-frequency skill damage, self-sustain, and prep-skill buffs. His Skill 2 has an 80% cast rate to deal 500% damage and convert 100% of that damage into healing for two friendly squads, while his Skill 8 gives two friendly squads +15% cast chance on prep skills and a 2-hit damage shield each round. He operates as the cavalry counterpart to Arslam, with strong synergy alongside prep-skill heroes (such as The Avalanche, Lust Angel, The Scarlet Reaver, Jade Eagle, and Jeanne d'Arc) as well as skill-frequency supports like Poison Master and Fortuneteller.”
Deployment Summary: El Cid is a Melee commander introduced in Sx12 (rated Highest Tier). Commands Cavalries in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
80% chance to deal 500% damage to 1 random enemy squad, 100% of the damage will be used to restore the power of 2 random squads of your side.
Resistance +50%
Might +50%
1 round of prep 45% chance to deal 500% damage to 2 random enemy squad within the valid range and increase the skill damage against the targets by 30% for 2 rounds.
Might +15%; Resist +15%, Dictator +250%, Combat Speed +100
Might +40%
70% chance each round for 2 random squads of your side to have 15% more chance to cast skills that need prep, and apply a shield to the squads making the damage taken by the squad -25% for the subsequent 2 times, lasting 1 round.
23,100 bonus marching capacity for hero’s squad
80% chance to deal 500% damage to 1 random enemy squad, 100% of the damage will be used to restore the power of 2 random squads of your side.
Resistance +50%
Might +50%
1 round of prep 45% chance to deal 500% damage to 2 random enemy squad within the valid range and increase the skill damage against the targets by 30% for 2 rounds.
Might +15%; Resist +15%, Dictator +250%, Combat Speed +100
Might +40%
70% chance each round for 2 random squads of your side to have 15% more chance to cast skills that need prep, and apply a shield to the squads making the damage taken by the squad -25% for the subsequent 2 times, lasting 1 round.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.