Commander's Tactical Evaluation
Reviewed by Don“Eselfred is a backline archer ranged carry with explosive AoE and single-target skill burst. Her Skill 2 starts with a 90% cast rate to hit all enemy squads, her Skill 5 reduces two targets' combat speed by 40 and deals +240% bonus damage if she acts before any enemy squad, and her Skill 8 gives her a 65% chance on every combat skill cast to fire an extra 552% strike while ignoring 40% of enemy base Resistance in the first 3 rounds. She works best alongside combat speed and skill buffs (such as Sakura Blossom, Rozen Blade, or The Warden) either in fast glass-cannon setups or behind an independent tank like Hunk or Bleeding Steed.”
Deployment Summary: Eselfred is a Ranged commander introduced in Sx14 (rated Highest Tier). Commands Archers in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
90% chance to deal 272% damage to all enemy squads. After the skill is cast, the chance to cast it will drop by 20% for the subsequent time.
Resistance +50%
Might +50%
60% chance to deal 303% damage to 2 random enemy squads within the valid range and make their combat speed -40. If Eselfred casts this skill ahead of any enemy squads, the skill will deal 240% more damage.
Might +15%; Resist +15%, Dictator +250%, Damage: 15%
Might +40%
Every time Eselfred casts a combat skill, she has a 65% chance to deal 552% damage to 1 random enemy squad within the valid range, and her squad ignores 40% base resistance of the enemy while dealing damage in the first 3 rounds.
23,100 bonus marching capacity for hero’s squad
90% chance to deal 272% damage to all enemy squads. After the skill is cast, the chance to cast it will drop by 20% for the subsequent time.
Resistance +50%
Might +50%
60% chance to deal 303% damage to 2 random enemy squads within the valid range and make their combat speed -40. If Eselfred casts this skill ahead of any enemy squads, the skill will deal 240% more damage.
Might +15%; Resist +15%, Dictator +250%, Damage: 15%
Might +40%
Every time Eselfred casts a combat skill, she has a 65% chance to deal 552% damage to 1 random enemy squad within the valid range, and her squad ignores 40% base resistance of the enemy while dealing damage in the first 3 rounds.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.