Commander's Tactical Evaluation
Reviewed by Don“North's Rage is a short-range melee hero for any troop type. He brings single-target burst on Skills 2 and 5 along with a 1-turn suppression on Skill 8. Because his effective range is very short, he must sit in the front or middle row, and his low activation rates make him mostly an early-season filler.”
Deployment Summary: North’s Rage is a Melee commander introduced in S0 (rated Low Tier). Commands Any in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
40% chance to deal 525% damage to single enemy target.
Resistance +30%
Might +30%
1 turn prep, 60% chance to deal 646% damage to an enemy squad within range.
Might +10%; Resist +10%, Dictator +250%, HP +7%
HP +15%
30% Chance to deal 441% damage to 1 enemy squad within range, and suppress them, unable to take actions for 1 turn.
23,100 bonus marching capacity for hero’s squad
40% chance to deal 525% damage to single enemy target.
Resistance +30%
Might +30%
1 turn prep, 60% chance to deal 646% damage to an enemy squad within range.
Might +10%; Resist +10%, Dictator +250%, HP +7%
HP +15%
30% Chance to deal 441% damage to 1 enemy squad within range, and suppress them, unable to take actions for 1 turn.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.