“Octavius is a frontline tank, capable of mitigating a large amount of damage and providing extremely high resistance buffs. It is a generic tank and can be compatible with any composition that needs a lot of protection and can be useful against compositions with low burst capacity.” - Don
Its a Defense hero, available at season S2, and it is on a Medium tier of power. He can lead Cavalries troop type, and his skill priority it's usually: 6th - 8th - 7th. Octavius is a Front hero .
Obs:
23,100 bonus marching capacity for hero’s squad
Skill type: Status - Range: 1/Targets: 1 - Octavius has a 80% chance to gain the tauting effect every round. When a random squad is to be chosen by the enemy's active skill or additional attack. Octavius will be chosen first. The chance of casting this skill decreases by 5% every round.
Resistance +50%
Might +50%
Skill type: Pre-Battle - Range: 3/Targets: 1 - Octavius takes -25% damage, at the beginning of a battle, applies a dodging status to your mid-and-back-row squads, allowing them to be immune to the next 3 times of incoming damage, lasting 2 rounds, each time taking damage 100% chance to increase the might of 1 random friendly cavalry squad by 30%. This effect can be stacked up to 10 layers for each squad.
Might +15%; Resist +15%, Dictator +250%, Combat Speed: 100
Might +40%
Skill type: Pre-Battle - Range: 5/Targets: 3 - When the HP drops below 8%% for the first time, all your squadds will take -50% skill damage, lasting 3 round; When the HP drops below 50% for the first time, all enemy squads will immediately take some physiscal damage (damage rate: 350%); When the HP drops below 25% for the first time, all enemy squads will immediately take some physical damage (damage rate: 350%). Every time the skill is triggered, it will increase its own resistance by 150%.
Last update: 2023-09-17 20:00:32