Poison Master relies on allied squads casting active skills to stack Poison via Skill 2; do not pair him with pure auto-attack heroes that have no active skills.
Commander's Tactical Evaluation
Reviewed by Don“Poison Master is a middle- or back-row archer support hero with a powerful poison debuff mechanic that cuts enemy damage, blocks healing, and suppresses targets. Whenever any allied squad casts a skill, his Skill 2 has a 50% chance to apply a stack of Poison to a random enemy squad, and his Skill 5 makes each layer of Poison reduce the target's damage dealt by 10% (up to 30%) and healing effect by 35% (up to 100%). Because his poison stacks depend on allied skill activations, he has extreme synergy with high cast rate heroes such as The Scarlet Reaver, Army Breaker, The Avalanche, Healer, King Arthur, and Belisarius.”
Deployment Summary: Poison Master is a Support commander introduced in Sx10 (rated High Tier). Commands Archers in the Middle row (with secondary flexibility in the Back row), following an unlock priority of 6th - 8th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
When all allied squads cast skills, 50% chance to poison a random enemy squad (poison rate 100%), lasting two rounds and stackable for 3 layers max.
Resistance +50%
Might +50%
Each layer of poison on enemy squads will reduce the damage they caused by 10% (30% max) and their healing effect by 35% (100% max).
Might +15%; Resist +15%, Dictator +250%, HP +15%
Might +40%
50% chance to poison a random enemy squad (poison rate 180%), lasting two rounds and stackable with other poisons, Meanwhile, 50% chance to make it enter the suppressed state lasting one round.
23,100 bonus marching capacity for hero’s squad
When all allied squads cast skills, 50% chance to poison a random enemy squad (poison rate 100%), lasting two rounds and stackable for 3 layers max.
Resistance +50%
Might +50%
Each layer of poison on enemy squads will reduce the damage they caused by 10% (30% max) and their healing effect by 35% (100% max).
Might +15%; Resist +15%, Dictator +250%, HP +15%
Might +40%
50% chance to poison a random enemy squad (poison rate 180%), lasting two rounds and stackable with other poisons, Meanwhile, 50% chance to make it enter the suppressed state lasting one round.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.