Commander's Tactical Evaluation
Reviewed by Don“Rainforest Ranger is a backline cavalry ranged carry focused on explosive normal-attack burst during the first 3 turns. Her Skill 2 ignores 25% of enemy base Resistance permanently, and for the first 3 turns locks her normal attacks onto the enemy squad in the same row as her while ignoring 50% of its base Resistance, so she can clear an entire enemy row very fast if you mirror their placement. Because her Skills 5 and 8 trigger heavy bonus damage and Suppression after normal attacks, she has huge synergy with auto-attack supports like Rozen Blade, The Warden, Farrah, and Beast Queen.”
Deployment Summary: Rainforest Ranger is a Ranged commander introduced in Sx08 (rated Highest Tier). Commands Cavalries in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
Damage this Hero’s squad deals ignores 25% of the enemy squad’s basic resistance. For the first 3 turns, this Hero’s squad’s normal attacks lock onto the enemy squad in the same position as this Hero’s squad and ignores double the amount of basic resistance.
Resistance +50%
Might +50%
50% chance after a normal attack to deal 350% bonus damage to the target. 50% chance when the bonus damage is triggered to inflict Suppression on 1 random enemy for 1 turn.
Might & Resist +15%, Dictator +250%, Damage +15%
Might +40%
35% chance after a normal attack to deal 600% bonus damage to the target. This bonus damage is increased to 810% if the target squad’s Troop Power is 50% lower than at the start of the battle.
23,100 bonus marching capacity for hero’s squad
Damage this Hero’s squad deals ignores 25% of the enemy squad’s basic resistance. For the first 3 turns, this Hero’s squad’s normal attacks lock onto the enemy squad in the same position as this Hero’s squad and ignores double the amount of basic resistance.
Resistance +50%
Might +50%
50% chance after a normal attack to deal 350% bonus damage to the target. 50% chance when the bonus damage is triggered to inflict Suppression on 1 random enemy for 1 turn.
Might & Resist +15%, Dictator +250%, Damage +15%
Might +40%
35% chance after a normal attack to deal 600% bonus damage to the target. This bonus damage is increased to 810% if the target squad’s Troop Power is 50% lower than at the start of the battle.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.