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Ramses II

S3 • Archers Support Commander • Front or/and Middle Row

Commander's Tactical Evaluation

Reviewed by Don
“Ramses II is a frontline or middle-row archer support hero built around the Fatal Blow mechanic. Fatal Blow doubles the damage of normal and additional attacks, and Ramses II grants all friendly archer squads a 40% Fatal Blow chance, gives all squads an 80% chance to normal attack twice in rounds 3 to 6, and heals your entire legion every time Fatal Blow triggers. He has extreme synergy with auto-attack archer carries like Spectral Reaper and Al Fatih, as well as double-attack supports like Rozen Blade, The Defender, and The Warden.”

Deployment Summary: Ramses II is a Support commander introduced in S3 (rated Highest Tier). Commands Archers in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Pre-Battle Range: 6 Targets: 6

For the first 2 rounds, all enemy and your squads take -45% physical damage; in round 3-6 all your squads have 80% chance to cast normal attacks 2 times each round.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Pre-Battle Range: 2 Targets: 3

In battles, all your archer squads gain a 40% chance of 'Fatal Blow'; the skill can increase the chance of 'Fatal Blow' up to 60%, and the portion that exceeds the upper limit of 'Fatal Blow' will be multiplied by 3 times and converted into the damage rate of 'Fatal Blow'.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, HP +15%

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Pre-Battle Range: 2 Targets: 3

Every time 'Fatal Blow' is triggered, all your squads restore some troop power (recovery rate: 238%); meanwhile, the hero's squad gains 80% damage rate for Fatal Blow (stackable up to 7 times, lasting till the battle ends).

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Pre-Battle • Range: 6 • Targets: 6

For the first 2 rounds, all enemy and your squads take -45% physical damage; in round 3-6 all your squads have 80% chance to cast normal attacks 2 times each round.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Pre-Battle • Range: 2 • Targets: 3

In battles, all your archer squads gain a 40% chance of 'Fatal Blow'; the skill can increase the chance of 'Fatal Blow' up to 60%, and the portion that exceeds the upper limit of 'Fatal Blow' will be multiplied by 3 times and converted into the damage rate of 'Fatal Blow'.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, HP +15%

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Pre-Battle • Range: 2 • Targets: 3

Every time 'Fatal Blow' is triggered, all your squads restore some troop power (recovery rate: 238%); meanwhile, the hero's squad gains 80% damage rate for Fatal Blow (stackable up to 7 times, lasting till the battle ends).

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:6 • T:6
Pre-Battle

For the first 2 rounds, all enemy and your squads take -45% physical damage; in round 3-6 all your squads have 80% chance to cast normal attacks 2 times each round.

Skill 5 R:2 • T:3
Pre-Battle

In battles, all your archer squads gain a 40% chance of 'Fatal Blow'; the skill can increase the chance of 'Fatal Blow' up to 60%, and the portion that exceeds the upper limit of 'Fatal Blow' will be multiplied by 3 times and converted into the damage rate of 'Fatal Blow'.

Skill 8 R:2 • T:3
Pre-Battle

Every time 'Fatal Blow' is triggered, all your squads restore some troop power (recovery rate: 238%); meanwhile, the hero's squad gains 80% damage rate for Fatal Blow (stackable up to 7 times, lasting till the battle ends).

Development System (Exclusive)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Royal)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.