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Sundiata

Sx15 • Cavalries Ranged Commander • Back or/and Middle Row

Commander's Tactical Evaluation

Reviewed by FedeSack
“Sundiata is a backline cavalry ranged carry built around high-damage additional attacks in the opening rounds. His Skill 8 boosts his physical damage by 150% at the start of battle and gives him a 70% chance after each additional attack to fire a 514% physical follow-up strike (reducing his physical damage bonus by 15% per proc, up to 6 times), while his Skills 2 and 5 trigger after normal attacks to snipe the highest-Might enemy and deal +50% bonus damage to targets above 70% troop power. Because his strongest multipliers are front-loaded into the early turns, he performs best with normal-attack and combat speed supports like Rozen Blade, Farrah, Beast Queen, or The Warden.”

Deployment Summary: Sundiata is a Ranged commander introduced in Sx15 (rated Highest Tier). Commands Cavalries in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Additional Attack Range: 5 Targets: 1

Following a normal attack, 40% chance to deal 537% damage to the enemy squad with the highest might and make its skill damage -15% (stackable), lasting till the battle ends.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Additional Attack Range: 5 Targets: 2

Following a normal attack, 45% chance to deal 410% damage to 2 random enemy squads within the valid range; when the target's power exceeds 70%, the damage will be increased by 50% additionally.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Damage: 15%

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Pre-Battle Range: 5 Targets: 1

Hero's squad deals 150% more physical damage. Following an additional attack, 70% chance to deal 514% physical damage to a random enemy squad within the valid range and make the hero's squad deal -15% physical damage (stackable for up to 6 times and can be triggered up to 3 times each round).

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Additional Attack • Range: 5 • Targets: 1

Following a normal attack, 40% chance to deal 537% damage to the enemy squad with the highest might and make its skill damage -15% (stackable), lasting till the battle ends.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Additional Attack • Range: 5 • Targets: 2

Following a normal attack, 45% chance to deal 410% damage to 2 random enemy squads within the valid range; when the target's power exceeds 70%, the damage will be increased by 50% additionally.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Damage: 15%

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Pre-Battle • Range: 5 • Targets: 1

Hero's squad deals 150% more physical damage. Following an additional attack, 70% chance to deal 514% physical damage to a random enemy squad within the valid range and make the hero's squad deal -15% physical damage (stackable for up to 6 times and can be triggered up to 3 times each round).

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:5 • T:1
Additional Attack

Following a normal attack, 40% chance to deal 537% damage to the enemy squad with the highest might and make its skill damage -15% (stackable), lasting till the battle ends.

Skill 5 R:5 • T:2
Additional Attack

Following a normal attack, 45% chance to deal 410% damage to 2 random enemy squads within the valid range; when the target's power exceeds 70%, the damage will be increased by 50% additionally.

Skill 8 R:5 • T:1
Pre-Battle

Hero's squad deals 150% more physical damage. Following an additional attack, 70% chance to deal 514% physical damage to a random enemy squad within the valid range and make the hero's squad deal -15% physical damage (stackable for up to 6 times and can be triggered up to 3 times each round).

Development System (Standard)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.