Commander's Tactical Evaluation
Reviewed by FedeSack“Sundiata is a backline cavalry ranged carry built around high-damage additional attacks in the opening rounds. His Skill 8 boosts his physical damage by 150% at the start of battle and gives him a 70% chance after each additional attack to fire a 514% physical follow-up strike (reducing his physical damage bonus by 15% per proc, up to 6 times), while his Skills 2 and 5 trigger after normal attacks to snipe the highest-Might enemy and deal +50% bonus damage to targets above 70% troop power. Because his strongest multipliers are front-loaded into the early turns, he performs best with normal-attack and combat speed supports like Rozen Blade, Farrah, Beast Queen, or The Warden.”
Deployment Summary: Sundiata is a Ranged commander introduced in Sx15 (rated Highest Tier). Commands Cavalries in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
Following a normal attack, 40% chance to deal 537% damage to the enemy squad with the highest might and make its skill damage -15% (stackable), lasting till the battle ends.
Resistance +50%
Might +50%
Following a normal attack, 45% chance to deal 410% damage to 2 random enemy squads within the valid range; when the target's power exceeds 70%, the damage will be increased by 50% additionally.
Might +15%; Resist +15%, Dictator +250%, Damage: 15%
Might +40%
Hero's squad deals 150% more physical damage. Following an additional attack, 70% chance to deal 514% physical damage to a random enemy squad within the valid range and make the hero's squad deal -15% physical damage (stackable for up to 6 times and can be triggered up to 3 times each round).
23,100 bonus marching capacity for hero’s squad
Following a normal attack, 40% chance to deal 537% damage to the enemy squad with the highest might and make its skill damage -15% (stackable), lasting till the battle ends.
Resistance +50%
Might +50%
Following a normal attack, 45% chance to deal 410% damage to 2 random enemy squads within the valid range; when the target's power exceeds 70%, the damage will be increased by 50% additionally.
Might +15%; Resist +15%, Dictator +250%, Damage: 15%
Might +40%
Hero's squad deals 150% more physical damage. Following an additional attack, 70% chance to deal 514% physical damage to a random enemy squad within the valid range and make the hero's squad deal -15% physical damage (stackable for up to 6 times and can be triggered up to 3 times each round).
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.