Commander's Tactical Evaluation
Reviewed by Don“The Scarlet Reaver is a backline footman ranged carry and the direct replacement for The Valkyrie in footman combos. She is the first hero in the game with a range of 6 on Skill 8, so she can hit an enemy back-row Spectral Reaper from your own back line while setting Burning on two enemy squads and boosting all allied skill damage against burning targets by 50%. Her Skill 2 has a 100% cast rate to snipe the front row and lowest-HP squad, while her Skill 5 strikes 5 times with a 65% chance per hit to Disarm Archers or Silence Footmen and Cavalry. Because of her burning status and high cast rate, she has amazing synergy with heroes like Arslam and Poison Master.”
Deployment Summary: The Scarlet Reaver is a Ranged commander introduced in Sx07 (rated Highest Tier). Commands Footmens in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
100% chance to deal 100% damage to enemy front row squad, with a 40% chance to deal an additional 500% damage to the enemy squad with the lowest troops.
Resistance +50%
Might +50%
One turn preparation. 40% chance to attack 5 times (each attack selects a random enemy squad), with each attack dealing 150% damage. Each attack also has a 65% chance to apply a status based on the enemy squad for 1 turn (Disarm for Archers, Silence for Footmen and Cavalry). Disarm/Silence debuff can stack up to 2 stacks.
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
On turn 1, 4, and 7, set Burning status on 2 random enemy squads for 2 turns, dealing 150% damage on each turn. This Hero’s squad gains 35% countering against Cavalry, and all allied squads deal a +50% skill damage against Burning targets.
23,100 bonus marching capacity for hero’s squad
100% chance to deal 100% damage to enemy front row squad, with a 40% chance to deal an additional 500% damage to the enemy squad with the lowest troops.
Resistance +50%
Might +50%
One turn preparation. 40% chance to attack 5 times (each attack selects a random enemy squad), with each attack dealing 150% damage. Each attack also has a 65% chance to apply a status based on the enemy squad for 1 turn (Disarm for Archers, Silence for Footmen and Cavalry). Disarm/Silence debuff can stack up to 2 stacks.
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
On turn 1, 4, and 7, set Burning status on 2 random enemy squads for 2 turns, dealing 150% damage on each turn. This Hero’s squad gains 35% countering against Cavalry, and all allied squads deal a +50% skill damage against Burning targets.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.