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Army Breaker

Sx02 • Cavalries Support Commander • Middle or/and Front Row

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Commander's Tactical Evaluation

Reviewed by Don
“Army Breaker is a middle- or front-row cavalry support hero who provides healing, debuff cleansing, silence, and evasion in a single kit. Her Skill 2 heals two friendly squads and removes active debuffs, her Skill 5 silences two enemy squads and reduces their damage by 20% for 2 turns, and her Skill 8 grants all friendly squads a 60% evasion chance for the next 3 hits plus +47% Might and Resistance. Because all three of her skills are active combat skills with solid trigger rates, she fits into almost any cavalry or mixed formation and pairs well with skill-frequency heroes like Poison Master and Fortuneteller.”

Deployment Summary: Army Breaker is a Support commander introduced in Sx02 (rated Highest Tier). Commands Cavalries in the Middle row (with secondary flexibility in the Front row), following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Combat Range: 3 Targets: 2

55% chance to recover some troops for 2 random friendly squads within range (84% recovery rate), and remove debuffs (Cannot remove pre-battle debuffs)

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Combat Range: 4 Targets: 2

40% chance to silence 2 random enemy squads within range, and deal - 20% lesser damage for 2 turns.

Skill 6 — Awakening Boost
Type: Passive

Might +20%; Resist +20%, Dictator +250%, Combat Speed +20

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Combat Range: 2 Targets: 3

30% chance to make all friendly squads have 60% chance of entering evasion status when taking the next 3 damages, and increases 47% Might and Resistance for 2 turns.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Combat • Range: 3 • Targets: 2

55% chance to recover some troops for 2 random friendly squads within range (84% recovery rate), and remove debuffs (Cannot remove pre-battle debuffs)

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Combat • Range: 4 • Targets: 2

40% chance to silence 2 random enemy squads within range, and deal - 20% lesser damage for 2 turns.

Skill 6 — Awakening Boost Passive

Might +20%; Resist +20%, Dictator +250%, Combat Speed +20

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Combat • Range: 2 • Targets: 3

30% chance to make all friendly squads have 60% chance of entering evasion status when taking the next 3 damages, and increases 47% Might and Resistance for 2 turns.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:3 • T:2
Combat

55% chance to recover some troops for 2 random friendly squads within range (84% recovery rate), and remove debuffs (Cannot remove pre-battle debuffs)

Skill 5 R:4 • T:2
Combat

40% chance to silence 2 random enemy squads within range, and deal - 20% lesser damage for 2 turns.

Skill 8 R:2 • T:3
Combat

30% chance to make all friendly squads have 60% chance of entering evasion status when taking the next 3 damages, and increases 47% Might and Resistance for 2 turns.

Development System (Standard)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.