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Genghis Khan

S1 • Footmens Support Commander • Front Row

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Commander's Tactical Evaluation

Reviewed by Don
“Genghis Khan (formerly The Judge) is a frontline footman support hero with two combat skills and one pre-battle skill. After his Season 1 rework, his Skill 2 applies Bleeding to all enemy squads, while his Skill 5 deals heavy multi-target damage and his Skill 8 heals two friendly squads for every 6 combat skills cast by your legion. Because of this kit, he has clear synergy with high cast rate heroes (such as Cao Cao, El Cid, Arslam, Poison Master, or Healer), skill damage buffers (like War Lord or Pepin), and heroes that scale with Bleeding status, such as Belisarius.”

Deployment Summary: Genghis Khan is a Support commander introduced in S1 (rated Low Tier). Commands Footmens in the Front row, following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Combat Range: 4 Targets: 3

1 turn prep, 50% chance to apply status Bleeding to all enemy squads, making them take 213% damage for 2 rounds.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Combat Range: 5 Targets: 2

50% chance to deal 202% damage to 2 random enemy squads in valid range; 50% chance of dealing 202% more damage to all enemy squads.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, HP +15%

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Pre-Battle Range: 3 Targets: 2

For every 6 casts of combat skills by any of your squads during the battle, Genghis Khan can restore some troop power to 2 random friendly squads (recovery rate: 80%).

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Combat • Range: 4 • Targets: 3

1 turn prep, 50% chance to apply status Bleeding to all enemy squads, making them take 213% damage for 2 rounds.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Combat • Range: 5 • Targets: 2

50% chance to deal 202% damage to 2 random enemy squads in valid range; 50% chance of dealing 202% more damage to all enemy squads.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, HP +15%

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Pre-Battle • Range: 3 • Targets: 2

For every 6 casts of combat skills by any of your squads during the battle, Genghis Khan can restore some troop power to 2 random friendly squads (recovery rate: 80%).

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:4 • T:3
Combat

1 turn prep, 50% chance to apply status Bleeding to all enemy squads, making them take 213% damage for 2 rounds.

Skill 5 R:5 • T:2
Combat

50% chance to deal 202% damage to 2 random enemy squads in valid range; 50% chance of dealing 202% more damage to all enemy squads.

Skill 8 R:3 • T:2
Pre-Battle

For every 6 casts of combat skills by any of your squads during the battle, Genghis Khan can restore some troop power to 2 random friendly squads (recovery rate: 80%).

Development System (Exclusive)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.