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Isabella I

S0 • Any Support Commander • Middle or/and Back Row

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Special Mechanics Alert

Starting from round 3, Skill 5 keeps Isabella I's own squad on fire permanently in exchange for burning 2 enemy squads and triggering her Skill 8 front-row heal and suppression.

Commander's Tactical Evaluation

Reviewed by Don
“Isabella I is a versatile support hero for any troop type with a high-frequency multi-hit attack on Skill 2. Starting on round 3, she sets her own squad on fire to burn two enemy squads and reduce their combat skill damage, which triggers her Skill 8 to heal your front row and suppress 1 to 2 enemy squads. Her high cast rate and burn application give her decent synergy with both control setups and fire-based heroes.”

Deployment Summary: Isabella I is a Support commander introduced in S0 (rated High Tier). Commands Any in the Middle row (with secondary flexibility in the Back row), following an unlock priority of 8th - 6th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Combat Range: 4 Targets: 1

70% chance each round to breathe dragon's fire onto 1 random enemy squad at a time for 6 times, dealing 65% damage; if all enemy squads are hit in one round, 1 random squad of the allies who reinforce you will stay sober, immune to suppressing/silencing/disarming/confusing effects for 1 round.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +30%

Skill 4 — Troop Training Boost
Type: Passive

Might +30%

Skill 5 — Signature Combat Skill
Type: Pre-Battle Range: 4 Targets: 2

Starting from round 3, at the price of remaining on fire permanently, the hero's squad has 70% chance each round to deal 200% burning damage to 2 random enemy squad(s), whose combat skill damage will then -20%.

Skill 6 — Awakening Boost
Type: Passive

Might +10%; Resist +10%, Dictator +250%, HP +7%

Skill 7 — Mastery Boost
Type: Passive

Resistance +30%

Skill 8 — Ultimate Combat Skill
Type: Status Range: 4 Targets: 1

Bestows a shield to your squad(s) that stay(s) sober due to the skill "Queen of the Storm [Skill 2]" and the damage the squad(s) take(s) -50% for the subsequent 2 times; when being on fire for the first time, the hero will recover a large amount of troop power for your front-row squad (recovery rate: 200%) and suppress 1-2 random enemy squads within the valid range in the subsequent 1 round.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Combat • Range: 4 • Targets: 1

70% chance each round to breathe dragon's fire onto 1 random enemy squad at a time for 6 times, dealing 65% damage; if all enemy squads are hit in one round, 1 random squad of the allies who reinforce you will stay sober, immune to suppressing/silencing/disarming/confusing effects for 1 round.

Skill 3 — Squad Attribute Boost Passive

Resistance +30%

Skill 4 — Troop Training Boost Passive

Might +30%

Skill 5 — Signature Combat Skill Pre-Battle • Range: 4 • Targets: 2

Starting from round 3, at the price of remaining on fire permanently, the hero's squad has 70% chance each round to deal 200% burning damage to 2 random enemy squad(s), whose combat skill damage will then -20%.

Skill 6 — Awakening Boost Passive

Might +10%; Resist +10%, Dictator +250%, HP +7%

Skill 7 — Mastery Boost Passive

Resistance +30%

Skill 8 — Ultimate Combat Skill Status • Range: 4 • Targets: 1

Bestows a shield to your squad(s) that stay(s) sober due to the skill "Queen of the Storm [Skill 2]" and the damage the squad(s) take(s) -50% for the subsequent 2 times; when being on fire for the first time, the hero will recover a large amount of troop power for your front-row squad (recovery rate: 200%) and suppress 1-2 random enemy squads within the valid range in the subsequent 1 round.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:4 • T:1
Combat

70% chance each round to breathe dragon's fire onto 1 random enemy squad at a time for 6 times, dealing 65% damage; if all enemy squads are hit in one round, 1 random squad of the allies who reinforce you will stay sober, immune to suppressing/silencing/disarming/confusing effects for 1 round.

Skill 5 R:4 • T:2
Pre-Battle

Starting from round 3, at the price of remaining on fire permanently, the hero's squad has 70% chance each round to deal 200% burning damage to 2 random enemy squad(s), whose combat skill damage will then -20%.

Skill 8 R:4 • T:1
Status

Bestows a shield to your squad(s) that stay(s) sober due to the skill "Queen of the Storm [Skill 2]" and the damage the squad(s) take(s) -50% for the subsequent 2 times; when being on fire for the first time, the hero will recover a large amount of troop power for your front-row squad (recovery rate: 200%) and suppress 1-2 random enemy squads within the valid range in the subsequent 1 round.

Development System (Standard)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.