L96.APP ROE Rise of Empires Tactical Hub
⚔️ L96 Community Database

Sakura Blossom

Sx01 • Archers Support Commander • Front or/and Middle Row

← All Heroes & Quick Filters

Commander's Tactical Evaluation

Reviewed by Don
“Sakura Blossom is a frontline or middle-row archer support hero built to win the battle in the first 3 turns. All three of her skills are Pre-Battle skills, so she cannot be silenced: she gives two friendly squads First to Attack in the first 2 turns, blasts two enemy squads for 687% damage on turn 2, makes two enemy squads take 50% extra damage for 3 turns, and boosts two friendly archer squads' damage by 50% for 3 turns. She is a top pick in fast-burst archer and mixed formations alongside carries like Spectral Reaper, Eselfred, or Boudica.”

Deployment Summary: Sakura Blossom is a Support commander introduced in Sx01 (rated Highest Tier). Commands Archers in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Pre-Battle Range: 4 Targets: (2/2)

First 2 turns, 2 random squads will move first, on the second turn, deal 687% damage to 2 random enemy squads.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Pre-Battle Range: 4 Targets: 2

Enemy First 3 turns, 2 random enemy squads take 50% additional damage.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Damage +15%

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Pre-Battle Range: 2 Targets: 2

First 3 turns, 2 random friendly archer squads deal +50% additional damage.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Pre-Battle • Range: 4 • Targets: (2/2)

First 2 turns, 2 random squads will move first, on the second turn, deal 687% damage to 2 random enemy squads.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Pre-Battle • Range: 4 • Targets: 2

Enemy First 3 turns, 2 random enemy squads take 50% additional damage.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Damage +15%

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Pre-Battle • Range: 2 • Targets: 2

First 3 turns, 2 random friendly archer squads deal +50% additional damage.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:4 • T:(2/2)
Pre-Battle

First 2 turns, 2 random squads will move first, on the second turn, deal 687% damage to 2 random enemy squads.

Skill 5 R:4 • T:2
Pre-Battle

Enemy First 3 turns, 2 random enemy squads take 50% additional damage.

Skill 8 R:2 • T:2
Pre-Battle

First 3 turns, 2 random friendly archer squads deal +50% additional damage.

Development System (Standard)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.