Commander's Tactical Evaluation
Reviewed by Don“Sakura Blossom is a frontline or middle-row archer support hero built to win the battle in the first 3 turns. All three of her skills are Pre-Battle skills, so she cannot be silenced: she gives two friendly squads First to Attack in the first 2 turns, blasts two enemy squads for 687% damage on turn 2, makes two enemy squads take 50% extra damage for 3 turns, and boosts two friendly archer squads' damage by 50% for 3 turns. She is a top pick in fast-burst archer and mixed formations alongside carries like Spectral Reaper, Eselfred, or Boudica.”
Deployment Summary: Sakura Blossom is a Support commander introduced in Sx01 (rated Highest Tier). Commands Archers in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
First 2 turns, 2 random squads will move first, on the second turn, deal 687% damage to 2 random enemy squads.
Resistance +50%
Might +50%
Enemy First 3 turns, 2 random enemy squads take 50% additional damage.
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
First 3 turns, 2 random friendly archer squads deal +50% additional damage.
23,100 bonus marching capacity for hero’s squad
First 2 turns, 2 random squads will move first, on the second turn, deal 687% damage to 2 random enemy squads.
Resistance +50%
Might +50%
Enemy First 3 turns, 2 random enemy squads take 50% additional damage.
Might +15%; Resist +15%, Dictator +250%, Damage +15%
Might +40%
First 3 turns, 2 random friendly archer squads deal +50% additional damage.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.