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The Black Prince

S1 • Cavalries Melee Commander • Front Row

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Commander's Tactical Evaluation

Reviewed by Don
“The Black Prince (formerly Ebony Knight) is a frontline cavalry melee hero focused on crowd control and stat debuffs. His Skill 2 has a 35% chance to inflict Suppression, Silence, or Disarm on two enemy squads for 2 rounds, which gives him good synergy with control-scaling heroes like Son of Ragnar and Lust Angel. Meanwhile, his Skill 5 steals up to 200% Resistance from two enemy squads (stackable twice) and his Skill 8 cuts enemy Might by 150%, so he ends up being a solid counter against auto-attack formations.”

Deployment Summary: The Black Prince is a Melee commander introduced in S1 (rated High Tier). Commands Cavalries in the Front row, following an unlock priority of 6th - 8th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Combat Range: 4 Targets: 2

35% chance to apply 1 status out of Suppressing, Silencing and Disarming to 2 random enemy squads within valid range, lasting 2 rounds.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Combat Range: 3 Targets: 2

60% chance to steal 200% resistance from 2 random enemy squads within valid range, lasting 2 rounds, stackable for up to 2 rounds.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Combat Speed +100

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Combat Range: 4 Targets: 2

1 round of prep, 50% chance to deal 490% damage to 2 random enemy squads within valid range and make the might of the target -150% for 2 rounds.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Combat • Range: 4 • Targets: 2

35% chance to apply 1 status out of Suppressing, Silencing and Disarming to 2 random enemy squads within valid range, lasting 2 rounds.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Combat • Range: 3 • Targets: 2

60% chance to steal 200% resistance from 2 random enemy squads within valid range, lasting 2 rounds, stackable for up to 2 rounds.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Combat Speed +100

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Combat • Range: 4 • Targets: 2

1 round of prep, 50% chance to deal 490% damage to 2 random enemy squads within valid range and make the might of the target -150% for 2 rounds.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:4 • T:2
Combat

35% chance to apply 1 status out of Suppressing, Silencing and Disarming to 2 random enemy squads within valid range, lasting 2 rounds.

Skill 5 R:3 • T:2
Combat

60% chance to steal 200% resistance from 2 random enemy squads within valid range, lasting 2 rounds, stackable for up to 2 rounds.

Skill 8 R:4 • T:2
Combat

1 round of prep, 50% chance to deal 490% damage to 2 random enemy squads within valid range and make the might of the target -150% for 2 rounds.

Development System (Exclusive)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.