L96.APP ROE Rise of Empires Tactical Hub
⚔️ L96 Community Database

Mary Tudor

S0 • Cavalries Ranged Commander • Back or/and Middle Row

⚠️
Special Mechanics Alert

Skill 7 grants +10% gold plundered during siege assaults.

Commander's Tactical Evaluation

Reviewed by Don
“Mary Tudor (Bloody Mary) is an early VIP Cavalry back-row skill damage carry. Her Skill 5 (Blaze of Justice) stacks +25% skill damage per combat skill cast (up to +150%), feeding her Skill 2 (Execution, 325% + 195% bonus damage vs targets below 50% HP) and Skill 8 (Reign of Sorrow, 368% + 155%/round Bleed on 2 squads). Useful in S0–S1 cavalry formations and siege gold plundering (+10%), though replaced by The Avalanche and Sundiata in SX.”

Deployment Summary: Mary Tudor is a Ranged commander introduced in S0 (rated Low Tier). Commands Cavalries in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

Lead a squad of troop; Dictator +90%

Skill 2 — Primary Combat Skill
Type: Combat Range: 5 Targets: 1

[Execution] 60% chance to deal 325% Damage to 1 random enemy squad within the valid range; if the target's troop power is lower than 50%, 195% more damage will be dealt.

Skill 3 — Squad Attribute Boost
Type: Passive

Might +30%

Skill 4 — Troop Training Boost
Type: Passive

Resist +30%

Skill 5 — Signature Combat Skill
Type: Pre-Battle Range: 1 Targets: 1

[Blaze of Justice] Every time Mary I casts a combat skill, her squad deals +25% Skill Damage, (stackable for up to 6 times) lasting till the battle ends.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Damage +15%

Skill 7 — Mastery Boost
Type: Passive

Might +40%; Pluders gold in siege assaults +10%

Skill 8 — Ultimate Combat Skill
Type: Combat Range: 5 Targets: 2

[Reign of Sorrow] 1 round of prep. 50% chance to deal 368% Damage to 2 random enemy squads within the valid range and subject them to a bleeding status, making them take 155% Damage before taking actions at the beginning of each round, lasting 2 rounds.

Skill 1 — Command (Passive) Passive

Lead a squad of troop; Dictator +90%

Skill 2 — Primary Combat Skill Combat • Range: 5 • Targets: 1

[Execution] 60% chance to deal 325% Damage to 1 random enemy squad within the valid range; if the target's troop power is lower than 50%, 195% more damage will be dealt.

Skill 3 — Squad Attribute Boost Passive

Might +30%

Skill 4 — Troop Training Boost Passive

Resist +30%

Skill 5 — Signature Combat Skill Pre-Battle • Range: 1 • Targets: 1

[Blaze of Justice] Every time Mary I casts a combat skill, her squad deals +25% Skill Damage, (stackable for up to 6 times) lasting till the battle ends.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Damage +15%

Skill 7 — Mastery Boost Passive

Might +40%; Pluders gold in siege assaults +10%

Skill 8 — Ultimate Combat Skill Combat • Range: 5 • Targets: 2

[Reign of Sorrow] 1 round of prep. 50% chance to deal 368% Damage to 2 random enemy squads within the valid range and subject them to a bleeding status, making them take 155% Damage before taking actions at the beginning of each round, lasting 2 rounds.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:5 • T:1
Combat

[Execution] 60% chance to deal 325% Damage to 1 random enemy squad within the valid range; if the target's troop power is lower than 50%, 195% more damage will be dealt.

Skill 5 R:1 • T:1
Pre-Battle

[Blaze of Justice] Every time Mary I casts a combat skill, her squad deals +25% Skill Damage, (stackable for up to 6 times) lasting till the battle ends.

Skill 8 R:5 • T:2
Combat

[Reign of Sorrow] 1 round of prep. 50% chance to deal 368% Damage to 2 random enemy squads within the valid range and subject them to a bleeding status, making them take 155% Damage before taking actions at the beginning of each round, lasting 2 rounds.

Development System (Standard)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Paid)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.