Commander's Tactical Evaluation
Reviewed by Don“Peace Bringer is a frontline footman defense tank built to slow down the pace of battle. His Skill 5 cuts damage dealt by 45% during the first 3 turns while reducing friendly damage taken by 20%, and then shifts to a 20% combat skill damage buff from turn 4 onward. Combined with his Skill 2 damage reduction and counterattack, he is a solid early tank for stalling burst formations in Seasons 2 and 3.”
Deployment Summary: Peace Bringer is a Defense commander introduced in S2 (rated Medium Tier). Commands Footmens in the Front row, following an unlock priority of 6th - 8th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
Hero’s Squad has 50% chance to be buffed every turn, taking -50% fewer damage these turns, hero’s squad has a 35% chance to counterattack when basic attacked, dealing 190% damage to the damage source.
Resistance +50%
Might +50%
first three turns reduce damage dealt by -45% for all squads, Our entire squad reduce damage taken by -20%, starting at the fourth turn, increase our combat skill damage by 20%, until the end of the battle.
Might +15%; Resist +15%, Dictator +250%, HP +15%
Might +40%
30% chance to deal 203% damage to the enemy squad within the range and give Vulnerable status to the squad, each time enemy is being attacked, causing extra 20% damage, last 1 round.
23,100 bonus marching capacity for hero’s squad
Hero’s Squad has 50% chance to be buffed every turn, taking -50% fewer damage these turns, hero’s squad has a 35% chance to counterattack when basic attacked, dealing 190% damage to the damage source.
Resistance +50%
Might +50%
first three turns reduce damage dealt by -45% for all squads, Our entire squad reduce damage taken by -20%, starting at the fourth turn, increase our combat skill damage by 20%, until the end of the battle.
Might +15%; Resist +15%, Dictator +250%, HP +15%
Might +40%
30% chance to deal 203% damage to the enemy squad within the range and give Vulnerable status to the squad, each time enemy is being attacked, causing extra 20% damage, last 1 round.
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.