Commander's Tactical Evaluation
Reviewed by Don“Farrah is a frontline or middle-row cavalry support hero who functions as a pure normal-attack enhancer. During the first 3 rounds, her Skill 2 boosts all allied squads' normal attack and passive skill damage by 80% while making their attacks ignore enemy Dodge, and her Skill 5 gives all allies an 80% chance to deal 260% splash damage to two additional targets on normal attacks. She plays a similar role to Rozen Blade, Beast Queen, and The Warden, and gets her best value alongside auto-attack carries like The Immortal, Rainforest Ranger, Spectral Reaper, Caesar, and Sundiata.”
Deployment Summary: Farrah is a Support commander introduced in Sx11 (rated Highest Tier). Commands Cavalries in the Front row (with secondary flexibility in the Middle row), following an unlock priority of 6th - 8th - 7th.
Hero Skills Inspector (1–8)
Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.
23,100 bonus marching capacity for hero’s squad
In the first three rounds, all ally squads’ damage dealt in normal attacks and passive skills +80%. Meanwhile 100% chance to deal damage to enemies regardless of their dodging state.
Resistance +50%
Might +50%
In first 3 rounds, 80% chance for all ally squads to launch a mass attack, dealing an additional 260% damage to two other squads apart from the target in normal attacks.
Might +15%; Resist +15%, Dictator +250%, Combat Speed +100
Might +40%
After a normal attack, 100% chance to deal 300% damage to the enemy squad with the lowest amount of soldiers and 80% chance to deal an additional 25% damage (the effect lasts 2 rounds and can be stacked up to 2 layers).
23,100 bonus marching capacity for hero’s squad
In the first three rounds, all ally squads’ damage dealt in normal attacks and passive skills +80%. Meanwhile 100% chance to deal damage to enemies regardless of their dodging state.
Resistance +50%
Might +50%
In first 3 rounds, 80% chance for all ally squads to launch a mass attack, dealing an additional 260% damage to two other squads apart from the target in normal attacks.
Might +15%; Resist +15%, Dictator +250%, Combat Speed +100
Might +40%
After a normal attack, 100% chance to deal 300% damage to the enemy squad with the lowest amount of soldiers and 80% chance to deal an additional 25% damage (the effect lasts 2 rounds and can be stacked up to 2 layers).
Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.
Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.