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Jane

S3 • Cavalries Ranged Commander • Back or/and Middle Row

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Special Mechanics Alert

Skill 8 permanently disables Jane's basic attacks in exchange for +35% skill damage and an automatic skill attack each round.

Commander's Tactical Evaluation

Reviewed by Don
“Jane is a backline cavalry ranged carry focused entirely on AoE combat skill damage and anti-healing. Her Skill 8 disables her own basic attacks in exchange for 35% increased skill damage and an automatic 301% skill strike each round, while her Skill 5 damages all enemy squads and blocks their troop recovery for 2 turns. Because she does not use basic attacks at all, she is unaffected by Disarm and fits naturally alongside War Lord, whose Skill 2 basic-attack penalty costs her nothing.”

Deployment Summary: Jane is a Ranged commander introduced in S3 (rated High Tier). Commands Cavalries in the Back row (with secondary flexibility in the Middle row), following an unlock priority of 8th - 6th - 7th.

Hero Skills Inspector (1–8)

Skills 2, 5 & 8 (★) are main combat skills; Skills 1, 3, 4, 6 & 7 are passive stat/troop multipliers.

Skill 1 — Command (Passive)
Type: Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill
Type: Combat Range: 5 Targets: 3

1 turn prep, 35% chance to deal 334.5% damage to all enemy squads within range.

Skill 3 — Squad Attribute Boost
Type: Passive

Resistance +50%

Skill 4 — Troop Training Boost
Type: Passive

Might +50%

Skill 5 — Signature Combat Skill
Type: Combat Range: 5 Targets: 3

30% chance to deal 255% damage to all enemy squads within range, making them unable to recover units, lasting 2 turns.

Skill 6 — Awakening Boost
Type: Passive

Might +15%; Resist +15%, Dictator +250%, Damage +15%

Skill 7 — Mastery Boost
Type: Passive

Might +40%

Skill 8 — Ultimate Combat Skill
Type: Status Range: 4 Targets: (1/1)

During battle, Hero's squad cannot basic attack, has 35% increased skill damage, and deals 301% skill damage to a random enemy squad within range.

Skill 1 — Command (Passive) Passive

23,100 bonus marching capacity for hero’s squad

Skill 2 — Primary Combat Skill Combat • Range: 5 • Targets: 3

1 turn prep, 35% chance to deal 334.5% damage to all enemy squads within range.

Skill 3 — Squad Attribute Boost Passive

Resistance +50%

Skill 4 — Troop Training Boost Passive

Might +50%

Skill 5 — Signature Combat Skill Combat • Range: 5 • Targets: 3

30% chance to deal 255% damage to all enemy squads within range, making them unable to recover units, lasting 2 turns.

Skill 6 — Awakening Boost Passive

Might +15%; Resist +15%, Dictator +250%, Damage +15%

Skill 7 — Mastery Boost Passive

Might +40%

Skill 8 — Ultimate Combat Skill Status • Range: 4 • Targets: (1/1)

During battle, Hero's squad cannot basic attack, has 35% increased skill damage, and deals 301% skill damage to a random enemy squad within range.

Core Combat Kit Side-by-Side (Skills 2, 5 & 8)
Skill 2 R:5 • T:3
Combat

1 turn prep, 35% chance to deal 334.5% damage to all enemy squads within range.

Skill 5 R:5 • T:3
Combat

30% chance to deal 255% damage to all enemy squads within range, making them unable to recover units, lasting 2 turns.

Skill 8 R:4 • T:(1/1)
Status

During battle, Hero's squad cannot basic attack, has 35% increased skill damage, and deals 301% skill damage to a random enemy squad within range.

Development System (Exclusive)

Standard: Classic hero development requiring 3 duplicate medals to max.
Exclusive: Modern/SX hero tree requiring 34 duplicate medals to fully max.

Recruitment Pool (Standard)

Standard: Recruited via Super/Seasonal Banners.
Paid / Royal: Special bundle or Royal Prestige store commanders.